Archive for the ‘Struck’ Category

Feb
2

FWA – LEGO CL!CK

We interrupt your regular non-existent programming for a bit of news – the LEGO CL!CK site (legoclick.com) that I’ve been working on at StruckAxiom was today’s FWA Site of the Day. Of course, LEGO is a sweet brand to work on, and the whole creative team – which included Jon, Jeff, Matt, Anson, as well as myself – was awesome to work with, as usual, and they all rocked it out (again, as usual).

While we’re at it, I’d like to direct you to the Deconstruck blog, where I wrote a behind-the-scenes post about one of the most popular features of the site – exploding block walls. There are code samples and explanatory goodness, so go check it out!

Feb
12

Techfit props

Well, this morning, the Adidas Techfit site, the first of a series of microsites that Struck is building for Adidas, was given the FWA Site of the Day award. If you’re not quite sure what that means, suffice to say they’re a good thing to receive.

I didn’t really work on this one at all – I just want to give props to Tyler, Wes, and Thom for rockin’ the development of this bad boy, and of course Jeramy and Jon for the design. Well done, gentlement.

Oct
7

What's your Carfun Footprint?

So… since setting up here in SLC, what have I been up to? The first big project I worked on since coming to Struck full-time was the MINI Carfun Footprint Calculator.

MINI Cooper asks drivers to keep their environment in mind (something I wholeheartedly agree with) – but insists that drivers don’t have to sacrifice fun when they drive. Therefore: the Carfun Footprint Calculator.

At Struck, we had the task of building the calculator. My man Jon Minori workshopped the device with the folks at BSSP, coming up with a design for the device. My chief task was modeling the calculator in 3d after the design was solid – taking a 2-dimensional design, bringing it into 3d, and finally animating the device. The texturing of the device – making the chrome shiny, the leather polished, – generally making the device beautiful – was done by Jeramy Morrill.

The development team rocked hard on programming the device, and Jon and Matt Austin rocked the animations that occur on the device screen, particularly the Green Score and Fun Score animations, which featured illustrations by Dan Christofferson.

This is why it’s great to be at Struck – everybody rocks pretty hard.

Sep
27

Mancave, Phase 2

Saw earlier this week that the Mancave site that I was working on at Struck this summer finally launched the second phase of the site (which means more to explore, fewer bugs, and more of the stuff I worked on).

Mancave

The Official Mancave

What I worked on – the photo falling onto the page (on the intro), the cards flipping out, the map flipping out, the “How to use cards” transition (in the Inventory), some of the magazine and book layouts, the letter magnets on the fridge, the bookcase in the Manbrary (books flying out and opening, tracking book covers into video), and the stitching, brushing, and otherwise Photoshopping the panoramic image of the street visible through the telescope.

Sep
5

First post and FWA

Starting up this blog today – a requirement for Jason’s Dynamic Persuasion course. Should be useful though.

School is just starting up, senior year… over the summer, had an internship with the folks at Struck… and pretty stoked to see a site I was helping with get the FWA Site of the Day award this morning… The Official Mancave, a site for Alltel Wireless. Man, I just wish Phase 2 had launched, cause it’s gonna be even better…